So...I vaguely remember playing a game on an OPM demo disc years and years ago. I THINK it was pre-PS2.
Anyway, the game entailed setting traps. You would be presented with X number of guards who would patrol in set patterns around the map (a room of some sort in a castle), and you had to design these elaborate trap systems to kill them. It wasn't real-time. You set up the traps then let the guards come in.
That's all I remember. I've been trying to figure this out for a while (Google didn't help), so I was hoping the collective video game knowledge of the Polycounters would be able to solve this mystery.
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Thanks though!
http://en.wikipedia.org/wiki/Deathtrap_Dungeon_(video_game)
http://en.wikipedia.org/wiki/Tecmo's_Deception:_Invitation_to_Darkness
That game was fantastic.
[ame="http://www.youtube.com/watch?v=KIser6Lipno"]Tecmo's Deception Game Sample - Playstation - YouTube[/ame]
Thank you! Now I can sit here and wish I had that game. And a PS1 to play it on.
Someone needs to get on a remake.
[ame="http://www.youtube.com/watch?v=4bgNuRxpCGA&feature=related"]YouTube - Broadcast Yourself.[/ame]