I'm trying to only select the facing vertices. From what I've looked up it's called backculling and is accessed through the custom polygon display options. These are the options I set up, but it doesn't seem to deactivate the rear vertices. Anybody recognize what I'm doing wrong?
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From other threads I see the following hints:
Windows>Settings/Preferences>Preferences>Selection>Camera based selection
and
Use Selection Tool (Q), open Tool Settings and check "Camera based selection"
Perhaps that is what you're also looking for.
Hey cyrid, you nailed it. Thanks a lot dude
That might lead to unexpected behavior if you simply meant to apply backface culling to "ALL" or on an object that wasn't selected. If that were true then the right answer would be to simply select the "all" option to apply the cull option globally or make sure the target object is selected.
Also...
Backface culling can be turned off by at least 7 locations!! twice in the custom polygon display options you have pictured ( you can potentially toggle by using the check box and/or the dropdown on/off/wire menu option )
The Main preference window also has polygon display options like you have pictured ( you can potentially toggle by using the check box and/or the dropdown on/off/wire menu option )
or, you could use the main menu location:
Display> Polygons> Bacface Culling
Or within every objects Mesh Component Display Attributes is a Backface Culling attribute ( easily editable from your shape node within the attribute editor.
Besides and shelfbutton toggles you may have dragged other tools that sometimes change culling might fail leaving culling in a different state.
I prefer to just use a Full culling toggle in a custom tool that allows me visually reset and refer to culling state when in "shaded" mode with a gui that toggles to reflect that culling state.
( Even when using camera based selection it is not always "clear" what selection state is present when in shaded modes. )
I made a shelfbutton version of that icon/cull toggle available here:<--
http://www.polycount.com/forum/showthread.php?p=867445#post867445
The camera based selection works very badly so I'm not using it.