Hello folks,
So i made this model mainly for texture/surface studies ,i`m trying to push my texturing skills further..since i notice i have some problems with metallic surfaces ...... any comments and critiques are welcomed and probably would help
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Thanks from now.
Replies
Thanks for the suggestions,i made some specular changes and add bump values to plastic part....hopefully this looks better and more real.
Did you also modelled the magazine?
If I had to offer a crit (and I feel obliged to) I think you went a little nuts on the damage and scratches. I'm not sure which gun owners tie their weapons to the back of a vehicle and drag them around town, but most of the guns I google look like they are in pretty good shape. But there could be more story behind this gun than we know about.
(Mind you if you're now thinking of some back story to explain the damage you probably messed up ha...)
haha well no ....i don`t have story for the gun.Or at least not in the traditional way, ill be including that asset and many others in one level that i`m working on right now,ill start pretty soon new topic about that project....so its post-apocalyptic level with a lot of damage,but never the less i think your right and i have to reduce some of the scratches,damage etc. on that gun .I guess i go pretty nuts on the damage
Thanks for the comments and critiques folks,happy holidays !!