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normals seams problem

hi i seem to be having a problem when baking with xnormal and im not exactly sure how to fix it, the seams i get in my normal map seem far to strong compared to other bakes i have seen. help would be incredibly appreciated : )
i bake with a cage and with Y-

i thought at first it might be just appearing with seams in a certain app, maya:
04IAY.png



marmoset:

ih0e2.png



udk:





K9ATu.png



can someone tell me what im doing wrong?

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