hi i seem to be having a problem when baking with xnormal and im not exactly sure how to fix it, the seams i get in my normal map seem far to strong compared to other bakes i have seen. help would be incredibly appreciated : )
i bake with a cage and with Y-
i thought at first it might be just appearing with seams in a certain app, maya:
marmoset:
udk:
can someone tell me what im doing wrong?
Replies
post your normal map and maybe some screenshot from further away!
Also seeing your low /high / cage would help to identify your problem.
Currently i would really have to guess and it could be many things...
cheers