Hi I am trying to make a circular masking on an object but even if I selected on backface masking it still pass my masking throught all four surfaces of my mesh when I do in frontal view ... why that and how could I solve this?
thanks for any answer...
![backfacemask.jpg](http://img42.imageshack.us/img42/2307/backfacemask.jpg)
Replies
You could try maskpen with the dragrect stroke and a round alpha.
Or paint the area in first with a normal maskpen stroke (freehand/dots), sharpen the mask, and use tool>> visibility >> HidePT.
Then you can mask using whatever method want, and visibility>> showpts to bring back the rest.