Hey Polycount!
So I've been working on this AR15. I don't do much hard surface stuff, so I was not sure what approach to take. I started out with a basic block out and then proceeded to model every piece individually, and put it together. Here is what I have so far. I could use a little direction. I intend to bake it to a low poly game model and texture it as well. Any input you guys have , (I figure someone here has tackled one of these before) I would appreciate it!
(edited for grammar mistakes)
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Good effort though, keep on truckin.