I'm a long time fan of the C&C series of games, so I decided to do a C&C-based project for one of my university modules.
The Siege Chopper is pretty much a helicopter gunship that can deploy a howitzer when it's landed.
Here's the references that I'm basing this project off.
I've completed the model and unwrap so far and am about to take it into texturing. I want to know what you guys think of it though, as there's always room for improvement.
Here's a couple of renders of the model. It's currently sitting at 11,708 tris.
Here's my unwrap as well.
Constructive crits and comments appreciated. Thanks in advance!
Replies
We use only rendered images so I didn't care of the Mesh resolution.
But as you show in your post it seems all in 3d.
So I think there is a chance to make the resolution of mesh a bit down. If engine didn't count the mesh like in our case so there is no need to change although you can make the topology more Optimize.
Model is looks nice. Let's see what you can do in Texturing.
Texturing means a lot.
Cheers
Digital