So I'm editing my model as usual. Suddenly, instead of being solid red, my polygon selection is an outline. 'Easy fix I say' press F2, nothing happens. Check the viewport config, shade selected it checked. Check some of the other objects in the scene...works fine. Go back to the 'broken' one, still broken, and F2 works just fine in wireframe, just not in smooth/highlights. Can anyone tell me what is going on here? What other stupid hotkey could I hit that would cause this???
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Just tried to put a flat standard texture on it tho and it works just fine, so it is a texture issue it seems.