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Lead Artist (f/m)

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YAGER polycounter lvl 7
YAGER - the developer of Spec Ops: The Line, the next big shooter franchise of 2K Games - seeks the talents of a seasoned and passionate Lead Artist to create and manage art development on an exciting next-generation cross platform project that is in pre-production. If you are organized, with excellent communication skills, and have a proven track record in management and art direction for both internal and external outsourcing studios, we have a great opportunity for you here at Yager.


Responsibilities:
  • Work with Art Director and other team leaders to implement and drive the artistic goals of a the project
  • Create and assist with management of project schedules and resource planning
  • Drive the art team to meet project deadlines and milestones
  • Participate in and run meetings, reviews, and planning as part of effective communication with the team and outsourcing studios
  • Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.
  • Responsible for mentoring, training, career direction and performance evaluations of art teams
  • Help define the art, content workflows and asset quality standards for an AAA action multi-platform game in a collaborative team environment
  • Help define and maintain content art workflows and asset quality standards for a AAA action multi-platform game in a collaborative team environment
  • Follow the vision and provide clear direction for artists while maintaining a high level of quality and consistency
  • Ensure adequate pre-production and testing of new concepts/techniques is complete prior to production of any title

Qualification:
  • Must have excellent leadership, communication and interpersonal skills
  • 10+ years as professional artist or equivalent experience. 3+ years of art management experience
  • At least 1 shipped AAA console game title as Lead Artist
  • Strong knowledge of environment, prop and character modeling as well as UV layout and texturing
  • Strong knowledge of the Unreal Engine
  • Proficient with standard industry tools like Maya, Z-Brush or Mudbox, and Photoshop, with a high capacity to learn new tools.
  • Strong verbal and written communication skills in English
  • Experienced with setting up and maintaining efficient art team structures
  • A strong working knowledge of art processes and pipelines
  • Must demonstrate an ability to present to and manage their teams well, providing inspirational leadership and mentoring to artists at all levels
  • A deep understanding of the various technical disciplines that go into game art including: concept design, graphic design, animation, environment modeling, character modeling, texturing, lighting and rigging.

Desirable skills:
  • Experience in developing for XBox 360 or Playstation 3 is beneficial
  • Experience with lighting, post processing and shader/material editing are beneficial
  • Experience with content management systems (Perforce, Alienbrain)
  • An active gamer

Employment details:
  • Full-time and On-site
  • Start: as soon as possible

Interested?
Please send your application (covering letter, C.V., references, work samples – max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Lead Artist (f/m)" in the subject line of your email.



YAGER Development GmbH
Human Resources Manager
Pfuelstrasse 5
10997 Berlin

email: jobs@yager.de
web: www.yager.de[FONT=&quot][/FONT]

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