Hey,
i'm going to model a western stagecoach for ingame use. The Concord Coach to be exact. I also want to model a horse. I've never sculpted before so I don't know if my end result will be good enough. But I'll try!!
Oke, enough chatting. I just made my base model in Max so I can start sculpting this weekend. After reading some stuff on the net I'm not sure if I have to unwrap my model before I start sculpting. I've read that it was possible to import the uv afterwards? I think it would be better to unwrap it right now so i'll not run into trouble.
But what if you want to change the base mesh to a better low poly mesh for ingame usage? Because right now, the base mesh doesn't have much details...
Or is it better to wait with the unwrap, model the high res sculpt, import that one into max and project it onto my (new)lowpoly model?
Thank you for the respons in advance.
Here is a quick screen from my base mesh. C&C welcome!!
Replies
Also created the base model for the coach. Going to create the high poly and the optimized low poly out of it.
Cheers
ps never mind the rather bad screengrab from 3ds max. The alpha channel doesn't really pop out... I'll post a Marmoset Grab as soon as I made some now progress Ow yeah, still need to adjust the harness!
If wanted the coach to look rather old and used but not overdone like it is +100 years old, so I'll definitely need to adjust the body. I'll probably add more dirt and scratches. And I will indeed create a specular map with variations into so, so it looks like it has been painted. Though, I'm not sure it will create the wanted result. I think wood is one of the most difficult things to texture at the moment. I want to create sometime in between this (but other color and less damaged):
Any tips and tricks are always welcome!!
Cheers
C&C welcome!!!!
And I think brighter spec on the horse's hooves and eyes.
Because this is part of an exam I had to spend some precious time to all my classes, but I was planning on make a second skin for the other horse.
After my exam (end this week) I'll drop in Max and PS again and add more stuff to it (adding luggage and more props, refine and make the texture better, pose the horse, adjust some of the spec maps, change the harnes, etc.).
Thx again for the interesting crits. More C&C always welcome!!