I'm having an odd problem with the animation keys in 3ds max.
Whenever I move or rotate a joint with auto-key turned on, the key I get will not be placed on my current frame, instead it will offset itself 3-4 frames forward. Obviously I have hit a magic button somewhere on this specific scene, as I am not having this issue on my other animations.
Anyone got a clue on this?
Replies
Apparently the Time Warp curve was the culprit. Removed all keys from it and now my animation keys doesn't get displaced anymore.