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[WIP] Copernicus City

Hey everyone,

This is a project I started to learn Maya's game asset workflow and as a test piece for hand painted textures. I've been using Max for the last 8 years or so and the change to Maya has been a lot of fun.

The piece is based on a piece of concept art for 38 Studios upcoming MMO Copernicus. So far the environment only holds up from this view, but I'm hoping to add some additional models later to flesh out the city better. I'm using UDK.

In the upcoming weeks I'm hoping I can get decent lighting and start adding some hand painted textures.

38studios_night_LR.jpg

UDK-12-2-11.jpg

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