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Characters or 3D Tanks & Artillery?

I'm developing a MMORTS, WorldAlpha. I am debating what my next type of artwork I should have for the dev site. Should I have created some 3D work of a tank and artillery, or should I have some characters to represent the type of roles that can be taken military, business, and politics. I'm leaning towards the 3D tank and artillery, but a lot of games I see focus more on characters. Thoughts? To see what I have thus far see: http://www.worldalpha.com
I'm also looking for another cityscape artist. See: http://www.polycount.com/forum/showthread.php?t=91750

Look forward to your thoughts here.

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