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Eidos-Montreal is seeking an experienced Concept Artist

Eidos-Montreal is currently seeking a Concept Artist to join its AAA development team in Montreal.

Title: Concept Artist
Reports to: Art Director

Fonctions:
• To produce high quality artwork suitable for the game, in a specific timeframe and within an artistic set style;
• Translate visual development and ideation into polished production-ready work;
• Maintain a standard of art by providing a wide variety of different and viable solutions.

Experience and qualifications:
• Diploma in fine arts or 2D or equivalent
• Linked background and desire to work on environmental concepts
• 5+ year of industry experience in Concept Artist.

Technical Abilities:
• Familiarity or experience with 3D programs and 2D art applications
• A versatile and exceptional 2D art application
• Strong painting skills in traditional and/or digital illustrations and use of color
• Versatility to work everything from environments to characters, and in any genre
• Demonstration of a concept’s evolution from rough ideation to a final tight drawing or blueprint
• Good ability to create a large volume of quality concept art within tight deadlines throughout the project's development is required

Interpersonnal Qualities
• Ability to be receptive to art direction and to perform well within a collaborative team environment
• Self motivated and demonstrate initiative; compatible within an environment requiring minimal direct supervision
• The ability to adapt your art to our unique style and vision
• Strong sense of responsibility
• Thrives on achieving superior results
• Ability to cleary communicate ideas
• Ability to work under pressure and to deadlines
• Ability to give and receive constructive critique is required
• Be a strong team player
• Ambition and passion for videogames are essential!

Please send your portfolio and resume to jobs@eidosmontreal.com and mention Polycount in your title. Only selected candidates will be contacted.Thank you for your interest in Eidos-Montreal!
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