My first polycount challenge. Im gonna create a cyclops mutant that plays street handball
ref
Concepts
Video reference
http://vimeo.com/7497770
Anyways, im trying to go something similar to NBA street style but a bit more cartoony. Ive never modeled anything so low poly before eaither so that is prob gonna be one of my biggest challenges in this...challenge.
Anyways C&C please.
Replies
rc - tried messing around with the asymmetry but this i pretty much what I could come up with.
Heres some color ideas for the clothes and stuff.
hahah your awesome.
SO today I learned Zspheres . Thank god im finally starting on the sculpt.
Def gotta work faster if im gonna have this finished by the deadline.
BTW does anyone know what maps are we allowed to use on this since its suppose to be for a mobile device?
you have a single 512x512 for every texture pass.
so a 512 for diffuse.
a 512 for bump.
a 512 for spec.
etc.