Trying to UV this object right now so it'll simply tile a map across itself seamlessly. I've tried hand-projecting it, I've tried peel, pelt, spline, wrap, stitching pieces together... Not getting anything usable. Any suggestions or help would be hugely appreciated.
Replies
I'll give it a shot. Thanks!
EDIT: Found a different solution blending between two map channels with vertex colors. Think I like that result better, lets me do unique details as well.