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[Help] Normal map gets cut

ikonane
polycounter lvl 7
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ikonane polycounter lvl 7
I have a strange problem, my normal map gets cut. Why?

I get the same problem if I bake in xNormal or Projection in 3Ds max. So is there a problem with the cage? The cage is covering the high with no problem. I dont get the same error on the upper side. Only the sides and the back.

What may cause this?

Thanks!

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