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toggle animation with Mobile Button Access?

Hello all.

Im toying around with a character of my own in udk for ios. have my own skeleton and animation set. I have also made some buttons of my own and set them up in kismet.

I have it all working with idle animation and run cycle when moving the character but i would like to be able to toggle betweene two different idle animations (in combat and out of combat) with the press of one of my buttons.

Does anyone have any ideas how to do this in kismet and animtree? I have a blend atm that blends betweene the two idle animations but have no ide on how to actually trigger betweene the two while playing.

Im not a super techy guy so would love some help on this=)

cheers
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