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Normal map issue

Hello guys, I have a weir issue with my normal map

I am trying to bake my normal into a low poly mesh and I am getting weird results

Here's my low and high poly
WireMesh.jpg


Here's the normal map
Normal_Desat.jpg


Here's the result :thumbdown:
Normal_Low.jpg

Anybody has an idea why I am having this issue?

Thanks for your help guys,
Samm

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