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Calculating dynamics and collisions.

polycounter lvl 10
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melviso polycounter lvl 10
Hi all.I am trying to animate someone controlling water while the character's hair and clothes blow in the wind.This will involve running simulations..alot of simulations using Maya Dynamics for cloth.I want to ask if there is a way one can calculate these things on paper,come up with the right numbers and enter them in the attributes for say cloth or water.Is there a formula for calculating these things like in Physics or chemistry or its a trail and error thing where u just tweak the parameters and hope for the best?

Thanks.

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  • MikeF
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    MikeF polycounter lvl 20
    is it just a matter of your system being bogged down from all the simulations running at once?
    if that's the case i'd recommend doing a bake on each sim one at a time when you're happy with the individual result
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