It's a cool functionality but TBH - you might want to reconsider the price point. That's $40 U.S for a single function which by all means, could be done with workarounds.
^ Agreed.... quite expensive. Although, I know Plugins/Modifiers are alot more work than normal scripts. Maybe if you combine like 2-3 modifiers into 1 package for around that price or something, you'd get alot more sales.
Either way, market values should dictate within the realms of 'common sense', the value, not for the author to randomly put a price tag just because they saw another guy do it.
I'll just leave it at that. I mean hell, Lumonix lets you use their tools for free, and if you go Pro, you can buy them, alongside certain monthly discounts and bulk discount.
Being a "Tech Artist" myself in a sense, I give all my tools out free of charge. I do this for all the points dustin said more or less. To get my name out there, and get more people using my stuff. Also, to charge a price of even 20$, your script has to be pretty damn amazing to be worth it.
I could probably charge for some of my scripts, because they are very helpful I think, and will save alot of time/ relieve stress, but even still, I don't think enough people would use them then.
Yes, I have put alot of time into my scripts.. ALOT of time, but I feel it was worth it even for my own uses. There have been so many times that I've wanted to do something in Max and was like shit, I wish this tool existed. So I go ahead and make it or try and make it and figure others probably feel the same, and I release it to them.
My main other reason for giving out free tools, is that I have gotten bits of code here and there that I've given credit to, but used in my own scripts. So therefor, I cannot sell them as my own and get money from their work. I COULD, but that would be a really shitty thing to do and possibly get me in trouble. They gave out code for free, so I do the same favor.
You have good ideas.
I'm not against to pay 15euros for a tool that will save me time in the long run, though i rather like donation system
eg, the outliner from Pjanssen.
But
we can't test your scripts before buying.
All the scripts i tested from you are buggy. Thus, 25 euros for something i'm not sure to use is BAD.
(i didn't test this one)
+ they are encrypted.
Beeing commercial scripts, you have to guarantee support.
What about releasing less scripts and fixing those so they can actually beeing used properly ?
I think graphite tools have something like this already.
Just wanted to say that in 2012 they gave brushes which conform to surface for retopo. They gave also a brush which does something like that... except it totaly doesn't work...
I guess it's much about perserving the volume as it is to have evenly spaced vertices. And I simply don't know any other thing that does exactly that (do you?)
Today I was having a problem relaxing something like in '1', but could only get '2', when what I wanted is '3'
Does this plugin does '3'? Meaning making polygons' Area the most even possible?
Replies
I'll just leave it at that. I mean hell, Lumonix lets you use their tools for free, and if you go Pro, you can buy them, alongside certain monthly discounts and bulk discount.
I could probably charge for some of my scripts, because they are very helpful I think, and will save alot of time/ relieve stress, but even still, I don't think enough people would use them then.
Yes, I have put alot of time into my scripts.. ALOT of time, but I feel it was worth it even for my own uses. There have been so many times that I've wanted to do something in Max and was like shit, I wish this tool existed. So I go ahead and make it or try and make it and figure others probably feel the same, and I release it to them.
My main other reason for giving out free tools, is that I have gotten bits of code here and there that I've given credit to, but used in my own scripts. So therefor, I cannot sell them as my own and get money from their work. I COULD, but that would be a really shitty thing to do and possibly get me in trouble. They gave out code for free, so I do the same favor.
You have good ideas.
I'm not against to pay 15euros for a tool that will save me time in the long run, though i rather like donation system
eg, the outliner from Pjanssen.
But
we can't test your scripts before buying.
All the scripts i tested from you are buggy. Thus, 25 euros for something i'm not sure to use is BAD.
(i didn't test this one)
+ they are encrypted.
Beeing commercial scripts, you have to guarantee support.
What about releasing less scripts and fixing those so they can actually beeing used properly ?
Just wanted to say that in 2012 they gave brushes which conform to surface for retopo. They gave also a brush which does something like that... except it totaly doesn't work...
I guess it's much about perserving the volume as it is to have evenly spaced vertices. And I simply don't know any other thing that does exactly that (do you?)
Today I was having a problem relaxing something like in '1', but could only get '2', when what I wanted is '3'
Does this plugin does '3'? Meaning making polygons' Area the most even possible?
Cheers
Isn't that for maya only?
Is there any major differences between relaxing+normal push. And this??