I am developing a game WorldAlpha.com, that is primarily icon-based. I have over 500 products. I was thinking for the highest end of each product (approx 50 products) I would love it if I could develop 3D versions, and have them either rotating, or the user be able to rotate them around. It is a non-Flash browser based game. Is there anything I could use to achieve this, that doesn't require a huge download by the user? Anything in HTML 5? WebGL? Any suggestions? You can check out what I have done thus far at
http://www.worldalpha.com
Replies
You could use HTML5/WebGL but performance and support varies widely based on what browser people are using. Maybe look into CopperCube.
EDIT:
Here's a few more HTML5/Javascript Libraries/Engines:
http://www.limejs.com/
https://github.com/mrdoob/three.js/
http://gameclosure.com/
Yes, that is why I wanted to avoid flash. Good to know. Any other cross-browser, and iOS compatible solutions?
http://www.chromeexperiments.com/
there are some pure JS and canvas based 3d engines that should be able to run on iOs and troublesome browser like IE9.