In Maya there's an option to draw thicker lines in the viewport. As Im using a hi res display it's much better for me to have the thicker lines however Maya forgets this settings.
I have this MEL code:
string $visPanels[] = `getPanel -vis`;
modelEditor -e -lineWidth 2 $visPanels;
But can't seem to find a way to exceute it every new instance of maya as the maya.env ignores it.
Does anyone else know of any ways to make thicker lines permanent in maya?
Replies
The option I'm thinking of exists in Shading > Thicker Lines and affects most viewport items not just polys. Makes things much easier at high res.
Unfortunately it does not work. I think it gets parsed before the getPanel -vis code has a chance to execute properly.
Oh well, I can just put this to a hotkey in the meantime as workaround if this is not possible.
Try putting this in your userSetup.mel:
That way the execution will be delayed until Maya is idle.
The command can be found in settings.
Does anyone know how to change the thickness of selected edges only?