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CHARACTER MODELER & TEXTURE ARTIST

hello

thanks for reading

well my main skill set is modeling and texturing. very little rigging work, but can provide a basic rig for a biped.

i have a pretty knowledge of basic human anatomy, and good hard surface modeling proficiency.*

i mainly use zbrush, maya, photoshop, bodypaint, 3d-coat, xnormal, in my modeling pipeline.*

i can pretty much work off any concept drawing to create hi-res sculpts.*

im pretty comfortable doing the entire workflow all the way to game ready assets.*


if you're available to chat. we can further discuss what i can do for your studio.*
skype: dre77flip

See my portfolio: jeangorospe.carbonmade.com
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