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Psyonix - Special effects artist

Nexinumbra
polycounter lvl 12
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Nexinumbra polycounter lvl 12
Psyonix is looking for a talented and experienced fx artist / designer capable of creating stunning realtime particle effects using the UE3 or UDK editor. Experience in the following skills is expected...
  • Creation of realtime effects using a particle system editor for games
  • Optimization of effects for performance
  • Material / Shader system use in conjunction withe the developer of effects
Applicants should have 2 or more years of experience in a professional, educational, or recreational (game mods / indie projects) setting.

Portfolios / Examples are required for consideration. UE3 or UDK experience is a big plus.

Please apply at the following site -*https://psyonixhr.wufoo.com/forms/psyonix-fx-artist-application/


Psyonix is a veteran of Unreal Engine development having worked on dozens of triple-A titles for Epic Games, licensees, and our own internal game projects.

Our games are made in the Psyonix "War-Room" where developers work together in a collaborative and creative atmosphere. We are looking for passionate, driven people who want to bring their expertise and design sensibilities to a team that can take advantage of it.

If you're interested in grinding on games you would never play yourself, a corporate driven atmosphere, and large teams where you crunch for weeks or even months, don't apply here! We don't have any of that!

We're located in sunny San Diego, CA, where you can live at the beach or live downtown and walk to work. Perfect weather year-round!

For more info on our company please visit www.psyonix.com
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