These are some of the models I did for Rage. I spent about three years working on this game, doing a little bit of concepting early on and later modeling character parts. It's been by far the most creative and fun work experience I've had, a thousand smooches to Vitaliy for bringing me up as a freelancer.
To explain the lack of faces and other missing elements, as V mentioned in his post all the bandits and settlers were planned as sets of costume parts that could then be assembled into different characters. All faces were handled inhouse, as was all texturing. Credit goes to the magnificent Ben Olson for (I believe) the majority of concepts that I worked from. Some of the models contain portions of Kenneth Scott's base mesh (hands, feet, and thigh sections).