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3DSMAx - Merging Multi Materials

I'm working on a fairly large project with a group of people, each of us have to create assets that end up being merged or xrefed into a master file.

Due to the engine we want to combine the materials for similar items into one multi-material.

So, I tried this by making Box01.max and Box02.max. I gave them each a mutlimaterial called MergeTest. Box01's Multimaterial had a single ID with the mat-ID of 1. Box02 had a single ID with the mat-ID of 2.

I want to be able to merge these two files into one max file, and for the material to merge into one material, with those 2 IDs.

Any help would be great =P

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