Home 3D Art Showcase & Critiques

M24 Rifle

Ostraga
polycounter lvl 8
Offline / Send Message
Ostraga polycounter lvl 8
M24 High Poly done so far, bout to work on the Low Poly.. wanted to know what you guys thought.


M24_07-1.jpg

M24_05-1.jpg

M24_06-1.jpg

Replies

  • Snader
    Options
    Offline / Send Message
    Snader polycounter lvl 15
    The shader you're using right now does not do you any favors. The rim highlight only adds more aliasing artifacts.

    And while I'm not very experienced with highpoly modeling, I think you've got your corners modeled a bit too sharp, so the normalmap will not capture them (properly).
  • Ostraga
    Options
    Offline / Send Message
    Ostraga polycounter lvl 8
    Aright, i agree that shader was pretty bad.. Did some new renders, hopefully these are better.. also softened up some of those hard edges.
Sign In or Register to comment.