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Art-test for junior 3d-animation artist

polycounter lvl 10
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nooby polycounter lvl 10
Hi guys ! Does anybody know what kind of art-test can be given to junior animator? Is there any basics that he should be able to do ?
Would be grateful if someone will tell us about his experience of geting a job as a 3d animator. Thanks in advance ;)

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  • Cexar
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    Cexar polycounter lvl 6
    So I'm still an aspiring animator so I haven't had any animation tests yet. Though a friend of mine applied to a AAA-studio and got to do a fighting combo with their main character (proxy) and just go wild. He got a character rig and a punching bag rig (so he wasn't just hitting air). So I guess they wanted to see creativity. Keep rocking the animation stuff!
  • slipsius
    From what i hear, its all about creativity, as well as if you`ll fit their style.
  • monster
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    monster polycounter
    I've handed out a lot of animations tests. For a junior animator, you could send them one of your prototype models (on your preferred animation rig) and ask them to do a walk cycle and an idle animation. Also, send them a style guide.

    A fighting combo I would send to a more experienced animator.

    The most complicated animation test I've handed out was two have two characters do a Mortal Kombat type of fatality. The test was so difficult because the position was to animate fatality type moves.
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