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Hedge Trimmer

polycounter lvl 6
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Pivot polycounter lvl 6
For a school project I'm making a hedge trimmer. Right now I'm working on the high poly that'll be used as a normal map for the low poly. This is my first time making a highpoly object so toss some advice my way if I'm doing something wrong! :]

Here's the reference I'm basing it on (with a few modifications, like to the handle :x). And here's a blurry look at the back-and-underside of it.

hedgetrimwip4_full.jpg

hedgetrimwip4_angles.png

I still need to add more screw holes, the switch on the top of the handle, and bend back the plastic shield where it meets the main body. The thing I'm going to have the most trouble on are the angled cuts on the side of the handle, though...

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