When I try converting a terrain to landscape, the lighting turns weird and the shadows become blobby even after I build lighting. The only lights in the scene are a dominantdirectional light and skylight.
Before conversion:
After conversion:
Is there a way to fix this weird landscape lighting?
Replies
BTW: I too am having weird lighting problems on my machine
For some reason these lighting errors happen when I convert terrain to landscape, but not when I create a landscape from scratch. So I decided to stick with landscape instead.
Thanks for the help though.
Check your light setting for the Landscape in its Properties menu - possibly right-clicking and resetting all Bold values to their defaults.