nice sculpting! he has a very large body/tail. Very thick and heavy it seems. I'm interested to see the wing design and if it compensates for the heavier body type.
with the amount of bulkiness you've got up front, I'd honestly like to see it without wings. A large, flat tail and some mean spikes would do this guy justice. It doesn't strike me as the flying type.
I was thinking the same thing as suburbbum with the wings, I saw the first image and thought "there is no way that thing could fly!" I think it would be cool if because of the dragons mass bulk it lost the ability to fly and the wings are vestigial or something.
looking really good, i think you could bring in a few areas though like under his neck and his tail to help bring out his form and also some bigger feet.
i did a quick liquify in ps to help show what i mean.
One thing I definitely suggest is to bring the entire model up at the same time. Create equal detail in all parts before moving into another detail pass. That way you have an all over awesome model, and not just an awesome head. Its easy to get burned out before you finish, so having equal detail keeps you interested in the model.
Replies
I don't have anything to say
Will you make a lowpoly later ?
@Macattackk: I agree, I've actually scaled them up a few times now so I guess what's another size increase!
@coots7: No idea what I'm going to do with the wings yet :U Let's hope it works out heh
@Cremuss: Yep! Was actually thinking of throwing him into a Skyrim mod or something when it comes out
It's nice to see different dragons.
I made a quick paintover of the tail area, which I think lacks interesting shapes.
Just an idea.
Keep it up!
Agreed with experimenting a bit with the tail shape
Man that head is kickass
i did a quick liquify in ps to help show what i mean.