So I know that you can set a mesh as subtractive by pressing alt and then using your brush to bring it out.. but this is a bit lacking in precision.
what i would like to be able to do is to use the insert mesh function in the geometry panel and somehow set the mesh to subtractive and then precisely place the mesh.
anyone know how to manually set a mesh / polygroup to be subtractive rather then default additive ?
Replies
what i am trying to do instead is to use the insertmesh button so that the mesh is placed at its origin first, for some things this type of placement is more exacting then using the insertmesh brush.
**edit**
side note, can anyone else do symetrical curve slices ? when i go to do a ctrl shift curve slice it loses symetry for somereason?
Slice Curve is not a standard brush; it does not use standard symmetry and cant be used on a mesh with multiple subdivision levels.
http://www.pixologic.com/docs/index.php/New_Brushes#Slice_Brush
also thanks for the link, i was searching and found that just before i read this im glad you can atleast use mirror/weld button to work the problem.
thanks for the quick replies !