Hello to all fellow artists. I'll be using this thread to post my work for C&C. I'm mainly doing characters and weapons. However, I sometimes work on vehicles and other props as well. I find it most fun to work on military related models.
Some relatively old things to start with:
A quick old bloke from ref:
[img]
http://a2.sphotos.ak.fbcdn.net/hphotos-ak-snc6
Another old chap:[/img]
A SF Soldier outfitted for mountain 12-24-hour patrols:
The lowPoly
~7400 triangles)
The textures (diff, nrm, spec) are of 2048x2048 size. The head and body are unwrapped together.
Shots from Marmoset:
Replies
Unfortunately I can't share the low-poly models. I don't want to, either. Another artist, a friend of mine, textured the final low-poly's when I was finished with the map baking part, so I can't really say they were too much of my own work.
I will post the models in the order of their creation.
First - the RPD light machine gun:
An RPG-7 model
The Low-Poly ~ 13000 triangles.
C&C would be much appreciated on this one. It's still WIP.
I still need to paint some of the small details and to refine the normal map a bit.
By the way - can anyone here enlighten me as to how to fix marmoset's awful AAA issues when outputting screenshots?
And an unpainted version:
The Low Poly - ~11 000 tri's:
RobArms XCR assault rifle highpoly:
Aimpoint COMP M2 scope high poly:
SOG Voodoo Hawk:
2048x2048 diffuse, spec, gloss and normal maps.
More images HERE