Here is the practical part of my bachelor project. All assets, particles, models and textures are created by me. Not everything is polished and finished as i would like to, but deadline means deadline .
looks really cool. id say that some of the areas could use some more contrast in lighting though. specifically the area with the benches. i think it may be the lack of shadows but ultimately you need some areas of darkness to contrast all of that. and i cant really seem to find the source of that big bright light in that area. it seems like youve got a light but no mesh for it?
I loves it! looks great man! if i HAD to suggest or crit something it would be the lack of color? but that's just me reaching for something! great job!
It looks very impressive. Reminds me a lot of Metro 2033, right down to the brownish color palette. If you're going for "bleak apocalyptic future", I'd have to say you nailed it.
If it's not too much work, I'd love to see some of your textures and wireframes.
what is that giant tentacle thing? I wasn't sure if it was a tentacle or a tree branch.. Looks cool, lighting needs some work though (refer to previous posts, they had good advice concerning lighting)
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If it's not too much work, I'd love to see some of your textures and wireframes.