as nerdy as it sounds, some things to perhaps bare in mind when design/building an alien.
Design its planet/environment 1st. In your head if u must, but what did this sentient biped evolve from? How strong was the gravity? If u have a catalogue of new scientists behind you like a true nerd , you'll have plenty to go on. If u want it to look a certain way in the end, think logically how evolution would allow it to look like that. Evolving in a tree can produce limbs/tentacles, those will change form when it moves from alien forests to perhaps caves, the sea, etc.
And always use the basics of human anatomy to build upon, as odd as it sounds, even the most alien of forms must be humanised somewhat to help us recognise it as a lifeform that can be interacted with.
Your creature does seem to use human anatomy, but looks more like a running animal.
Yeah i agree with Tadao215. I'd also take another look at the hip area. The muscle groups just isn't reading well. I'd also shorten the torso while you are at it. But good job so far. It just needs a few weaks here and there and a bit of polish.
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Design its planet/environment 1st. In your head if u must, but what did this sentient biped evolve from? How strong was the gravity? If u have a catalogue of new scientists behind you like a true nerd , you'll have plenty to go on. If u want it to look a certain way in the end, think logically how evolution would allow it to look like that. Evolving in a tree can produce limbs/tentacles, those will change form when it moves from alien forests to perhaps caves, the sea, etc.
And always use the basics of human anatomy to build upon, as odd as it sounds, even the most alien of forms must be humanised somewhat to help us recognise it as a lifeform that can be interacted with.
Your creature does seem to use human anatomy, but looks more like a running animal.
Just some ideas to consider.
I like it so far
Thank you again.