Home Technical Talk

Workflow creacion de texturas tileables en Zbrush

Que tal amigos, les traigo un nuevo tutorial, es un workflow para crear texturas tileables en zbrush con la ayuda de 3dsmax, recuerden que no soy un experto, asi que espero que les sea de su agrado.

Gracias de antemano por ver los tutoriales.

se aceptan criticas y comentarios.
http://www.miroartstudio.com/blog/archives/173/tutoriales
http://www.miroartstudio.com/blog/archives/243/tutoriales

Tambien en mi blog tengo tutoriales de introduccion a Zbrush, y poco a poco se iran integrando tutoriales de UDK, Escenarios, Personajes, Assets, todo para crear un entorno visual para videojuegos, asi que valdra la pena suscribirse, para estar al dia en las noticias de los nuevos tutoriales que integrare, estoy intentando integrar semana a semana nuevos tutoriales, y cada vez son mejores, y se van acercando a lo professional.

y tambien visiten el inicio de mi blog, ya que posteo noticias interesantes del mundo de los videojuegos

http://www.miroartstudio.com/blog

Replies

  • SpeCter
    Options
    Offline / Send Message
    SpeCter polycounter lvl 14
    This is an english forum, so please talk english, not everyone understands spanish despite being the second most spoken language worldwide :P
  • Psyk0
    Options
    Offline / Send Message
    Psyk0 polycounter lvl 18
    It's time like these i regret getting high before my learn to speak mexican class =/
  • passerby
    Options
    Offline / Send Message
    passerby polycounter lvl 12
    SpeCter wrote: »
    This is an english forum, so please talk english, not everyone understands spanish despite being the second most spoken language worldwide :P

    EDIT: WTF Spanish is 2nd most spoken.
  • cryrid
    Options
    Offline / Send Message
    cryrid interpolator
    Just my opinion: Two hours seems very long for a tutorial like this. Having the option to watch the entire process may be a good thing for those who have the time to sit through it all, but I think a quick five minute abridged version would be more beneficial for people who just want to see how to tile without all the sculpting and painting inbetween.

    Also, I didn't click through it enough to see where 3dsmax was used, but for 2d textures zbrush has a pretty nice built-in tiling system. Sticking to it might simplify things.
Sign In or Register to comment.