Hello,kindly i would like to ask you for help because i spent a lot of time trying to solve this,but witout any success.Here is my problem..I got mesh wall,from close and far it looks just fine,but while moving it appear something like bad transition or it looks like the shadow just flashing.
My lightmap it seems to be fine you can see in the file.
On the video because the recoder it looks maybe 5 times less then while i'm just playing around without recording.
Here's the link ,i upload video so you can see better.
I'll be so grateful if you could help me.
Thank you soo much!!!
[ame="
http://www.youtube.com/watch?v=_1MGlG1ZNhs"]flashing shadow on mesh - YouTube[/ame]
Replies
to turn off the mip mapping run the game with a shortcut like this:
Because i'm new,sorry if my question is silly..Where actually i have to put this code?
First i tried how is written in UDK\Binaries\ and then i'm not sure what to rename.
Second i tried to save my level with this extension but i have to put less then 30char. or when i rename it and then open it in Udk the same problem with the flashing shadows.
Kindly waiting for more help.
Best Regards.
Best Regards.