i damn don't well fucking get it. no idea why they have hell damn pepper their fucking dialogue shit for any mature fuck rating it's like they damn do it for the sake of damn it, its just creativity ass filler for a fuck lack of a shit knowledgable vocabulary. its like all new fuckin games have the 'strong language' damn descriptor. bastard
swearing fucking releases endorphins but no damn polygons got no shit endorphins... they're just fuckin bytes, fuctors, etc. bitch
and here they say ass and tits are the problem in games, i fucking disagree it's the shits fucks, damn it. is it to fucking increase intensity and drama? i'm in a damn linear path with no damn other hell way to damn go, ficken kuso game. it ain't tense. puta
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Chill the fuck out and live with it.
You just made me facepalm.
*gives bulletstorm another playthrough*
Seriously guys profanity is overdone.
On a more serious note though. I haven't really noticed tbh.
(actual 12 year old)
'Damn' and 'Hell' are not real swear-words.
Sincerely,
The rest of the fucking English speaking world.
key word = "realism"
like 'human fuckers' or similar. I think that would make them seem more real somehow.
problem being you fight aliens, so don't think there up on english too much.
when you get hurt, i mean REALLY hurt. such as being shot, or hit by someone else with a hammer or something. the reaction you're looking for is "OW THAT HURTS!"
more often than not when someone recieves a shocking pain, it's "AH FUCK!", or "BOLLOX!", or "MOTHer FUCKer!"
i actually love that about Warhammer Online... Dwarves shouting "Bollox!" when you hit them haha.
Sadly, almost no one writing games ( mostly the game developers with enough power to size and hold the story territory, or they at least have the power to hobble any decent writer who is hired on ) knows how to write or swear in a naturalistic way
Also, Swearing in most games is used as a cheap way to show or emphasize a character's bravado (that's a lazy way of writing) and i don't think that's so necessary i mean look at Arnold in Terminator 2. He was badass but swearing had nothing to do with it. I was talking about this in another thread, but i think games could benefit from better writers. portal 2 to me is like the holy grail for funny witty writing in games.
You realize that Deadwood was chock full of swearing right? They just used the swears of the time it was placed in, not today's swears. If people from that era heard deadwood the conservatives of the day would be saying the exact same shit that people in this thread are saying. Language changes.
Swearing is not a poor man's vehicle for anything. Swears are words. In many cases synonyms for other words. It's an absurd notion that some of those words hold some sort of mystical evil power. A good writer writes well using all words. A bad writer doesn't (whether the words are swears or not).
Also, would love to know what games you lot have been playing that make you so upset about this nonsense. I haven't seen an over-abundance of it in any game I've played lately.
We are pretty meta.
don't get me wrong, i agree with you for the most part.
but are you telling me you've never cursed when you just stubbed a toe, or got your fingers cought in a door or something?
and those are minor injuries when compared to the stuff that happens to characters in video games.
not to mention, being that the whole point is to make characters believable. it's not surprising at all that more and more video game writers tend towards "fouler" language, since that language is the norm out here in the big wide world.
If a character generally looks like he won't take shit, makes very subtle movement and kicks ass and shows intelligence, they feel more alive to me. When they hit that moment where they do swear it really hits you hard with the severity of the situation.
considering this and the "How sexy is TOO sexy" thread a lot
And at least there people are civil and helpful.
IMO (and this is an opinion) I think swearing isn't needed in good writing, at least excessively. A good comedian is careful with his words and timing and never overuses certain words or jokes. Excessive anything is the sign of poor writing/design.
Portal2 is one of the most brilliantly written games I have ever experienced in my life. I can count the number of swearwords on both hands, and that's it.
Almighty: I am Scottish, the word 'cunt' is used as punctuation where I grew up, 'Jesus Suffering fuck prick bastard' is what I still accidentally spew out when I stub my toe. I actually have one foot with a black colored toe nail and the other with a dark red rip across it as I write this.. it hurts... and as usual I swore creatively when I did it to myself.
I don't know what everyone else is talking about in this thread, my comments ( as always when I read a thread ) were directed toward the person who started the thread and asked a question. I tend to believe in answering the thread owner rather than wading into that shit infested mire that the group arguement that usually follows a question, on the internet, is.
The questions as I understood is was , why do video games rely more on swears than they used to? My understanding of this point, as a developer, as a gamer and as an adult who reads betwen 50 and 70 books per year is that its because the game developers writing stories are bad story tellers.
Using too many words, using too many swear words, having 2 people talking about a third off screen character and so on... these are the hallmarks of bad writers.
I am not a prude, I will take everyone single last f'ing one of you in a swearing contest... but I still know that swearing in a boring fashion, for the lack of anything better to say, is still just bad writing.
I'd like to add, when you are in situations where you think you are in danger you tend to curse alot, i've been there.
http://www.bbc.co.uk/iplayer/episode/b01614w9/Frys_Planet_Word_Uses_and_Abuses/