Hello
This video represents some models that i made,
and should be part of my new web page.
Before i posted Weapon Reel and some of the
advices and critiques were very helpful to me,
so i tried to add some of these in my new presentation.
http://vimeo.com/30145438
Tell me what you think about it?
regards
Replies
In terms of the design, not really my thing. Almost reminds me of those little units from red alert, having over scaled parts and forms.
Generally, not bad. Although hard to tell from the video. As a portfolio collection I would have probably made one vehicle at a much higher quality. But will have to wait until you get some pictures and texture sheets up to make a proper judgement.
Id try and dig up something a little less abrasive.
Here are some pictures of model, and some texture maps.
size is 4096x4096
Texture is on two maps, one for the main model, and one for some additional objects, and
I know that other map is not good, because it is not fully used up.
It's not really optimized as it should be.
http://imageshack.us/f/847/jmtfull.jpg/
http://imageshack.us/f/828/jmtsheet.jpg/
http://imageshack.us/f/850/jetractor01nrm.jpg/
http://imageshack.us/f/38/jetractor01tex.jpg/
http://imageshack.us/f/836/jetractormetal.jpg/
http://imageshack.us/f/14/jetractormetaltex.jpg/
http://imageshack.us/f/7/jetractormetalnrm.jpg/
Get some three point lighting in there.
http://en.wikipedia.org/wiki/Three-point_lighting
If you like that strong top lighting look then go with something like this
http://www.ilyanedyal.com/vehicles01.html
but you still need a front facing light to illuminate the sides of your model.
Here is more pictures.
http://img213.imageshack.us/img213/5312/jmt01.jpg
http://img585.imageshack.us/img585/1777/jmt03.jpg
http://img192.imageshack.us/img192/6826/jmt04.jpg
To some degree that is your call, but I spend a lot of time looking at portfolios and I find videos to be too heavy/take up too much time to consume. You have to expect that potential employers are also sifting through large numbers of portfolios and anything that slows them down isn't helpful.
If you have something really large like finished environments then videos can provide a sense of the space that images can't and have advantages.
I think AlecMoody is right about the videos. It is weird how, for modelers, they seem to be out of style... and that is partly due to the rate at which we can consume information on the internet nowadays. People wan't to be in and out.