Hello folks. I have an issue with Marmoset Toolbag (Greatest tool ever created ever) and Blender. I have a rifle model that is built in two parts, the main gun itself, and the magazine. When I try to import the .obj for this model into MT, it always imports it as a single object with one material. In the OBJ export settings, I can split up the model as "OBJ Objects", "OBJ Groups", or "Group by Material." Each part has it's own material, and I've tried all three options, but it always imports as a single object.
I'm using the latest version of MT and Blender 2.59(stable). Any ideas?
Replies
my first wild guess is exporting them separate and then import them separate into mt?
But what i know for sure u wont have luck with the export options of blender with this...they are just not supported, as far as i know, by mt.
cheers
EDIT: Ah I'm so happy! I fixed the issue by using Blender's FBX export instead, and now the chunks show up properly so I can assign unique mats. Thanks!