Hi everyone. I need direction on an asset I'm working on for an indy game I'm part of.
I'm making a sci fi vending machine, and am trying to pull off a display similar to what you see
here
I want to just use one material for the whole vending machine and have a screen that is animated, but of course I don't want the rest of the texture moving around.
Here's what my model looks like at the moment. Going for an almost flat shaded, clean sci fi look.
![capturepkx.png](http://img9.imageshack.us/img9/6054/capturepkx.png)
I don't have much experience in UDK materials, so I was hoping someone could just tell me what tutorials or settings I have to start learning to understand how to do a material like this in UDK.
I searched on google, but didn't find much that helped.
thanks.