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Sketchbook: WildeNightingale

Alright so, first time posting on Polycount so I'm going to try not to make too much of a twit out of myself on the first go.

I'm a college student and I'm working on independent (as in non-group, not out of class) projects but I'm finding my actual skill levels being rather lacking so I was referred to Polycount for the advice I wasn't getting in class. So...that's that.

I'm using Maya 2012, XNormal and Photoshop.

Replies

  • WildeNightingale
    In the case where there are two similar models side for side, one is the high poly, the other is the intended low poly I'll put the normals on.

    tumblr_lseqy0tubl1qjrtydo1_1280.jpg?AWSAccessKeyId=AKIAJ6IHWSU3BX3X7X3Q&Expires=1317605118&Signature=CpnRNxpVxq%2BjI4zACXx%2BgB%2B%2FTqs%3D

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    The l-shaped bit of geometry is me thinking I might zbrush up some rough bricks to normal onto the wall. Thoughts?

    -- Kitty
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