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Character Modeler, Zynga

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The Zynga design team is responsible for delivering the highest quality platform solutions, and is at the cutting edge of social interaction.

To help us stay there we need you! We are currently looking for an experienced Modeler with talent and flair, an eye for detail, and a passion for the digital space.

Join the Z-revolution, apply now!

JOB RESPONSIBILITIES:
  • Model and Texture game-ready assets using Maya or 3dsMax
  • Visual and technical understanding of 3D modeling & texturing of low poly characters
  • Be able to build complex character models
  • Quickly build complex organic meshes and hard surface environmental and prop models
  • Work well in a collaborative environment
  • Able to take direction from the Leads and Supervisors and feedback from the Directors

JOB REQUIREMENTS:
  • Previous production experience or exceptional artistic skills/abilities in CGI/traditional artwork
  • A thorough understanding of 3-D computer programs such as Maya and Max
  • 2+ years of industry experience modeling in Sub D’s and/or Poly’s using Maya and or Max
  • Previous experience with traditional 3D sculpting a plus
  • Strong knowledge of anatomy a plus
  • Scripting (MEL, PERL, CSH) background a plus
  • Strong problem solving skills and a good eye required
  • Proven ability to be detail oriented and to work efficiently within a production environment
  • Must be able to work in a collaborative environment, taking direction
  • Bachelors degree or equivalent experience desired

To apply:
NOTE: Please include link to online portfolio with submission. Resumes without a demo or online portfolio will not be considered

http://hire.jobvite.com/j/?aj=of1QVfwL&s=polycount

www.zynga.com
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