Hello PC, I'm going to be working on a modern train station type environment over the next couple weeks. The concept is something i found online and is by Mike Manalac. I've already started on some of the easier assets. Any comments, crits, or suggestions would be helpful.
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Just hurry up and blockout the scene real quick with more basic shapes so you can see if the proportions feel good in 3d.
Edit: Somebody else beat me to it...but yeah, you really need a blockout to start with...you can figure out proportions like oobersli said, you can get a prelim lighting pass...and you can keep a better scope on your scene.
Your modeling looks good as you said these are some of the easier assets, but the scale is way off.
Look forward to seeing a block out and how this progresses!
One thing that already bothers me here is the thickness of your assets. Try to make them look a little bit thinner, right now they look a little bit like plastic toys.
Anyways, it's a really cool concept so good luck :thumbup:
Also what size is the box representing the human figure?
the player character is 96h and 32x32