Home Unreal Engine

Cascade - Locking the Z axis of a Beam Data particle

Hi everybody,
I'm working on a Beam Data particle system and I'm trying to lock the up axis so that the particles, instead of always facing the camera, are locked to always face upwards. Adding a Lock Axis module didn't help at all.
Any ideas on how to make this work? Would be much appreciated.
Sign In or Register to comment.