So the indie team I work with has just released a lot of new screen shots of one of the levels I have been working on these past few months. I couldn't think of a better community than Polycount to post them on, so let me know what you think!
Looks fantastic. I like the color palette used for this game, it flows really well. I think it would be nice to see some vehicles as in horses or catapults, but that would just be something optional. Again, awesome.
We just cranked out another update featuring yet another environment over at www.chivalrythegame.com, so I thought I'd go ahead and pimp and preview it here!
Thanks for the input, guys! We're still pretty early on with these environments. Once we get further down the road, we plan to do some fly-throughs so everyone can get a better feel for them.
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We haven't given any set-in-stone release date yet, but I think Q1 2012 is a safe bet!
More coming next weekend!