I have been working on a flooring tile sculpt but using several cube meshes. My sub tool palette looks like so:
Now that I have finished sculpting, I want to combine all these sub tools into one mesh so I can sculpt cracks etc across multiple slabs. The problem is, since each slab has nine sub divisions, using the "Merge All" function takes forever (about 30 minutes?) and then fails for some reason.
Is there anyway to combine all these slabs together? Perhaps some way to import the mesh into Maya so I can do a mesh combine?
Any help would be appreciated