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Author:
andrewmelfi
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Technical Talk
Marmoset UV Channels
[Deleted User]
polycounter lvl 9
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[Deleted User]
polycounter lvl 9
Sep 2011
does mamroset support multiple uv channels.
i have a model with 2 uv channels, my normal is on the first uv channel and my diffuse is on the second.
is there anyway to get this to work?
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hamzaaa
polycounter lvl 11
Sep 2011
Are you working with max or maya? I think you need to use FBX export to work with multiple UV channels in Marmoset
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Xoliul
polycounter lvl 14
Sep 2011
My shader does support this.
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[Deleted User]
polycounter lvl 9
Sep 2011
I'm working with max, and i already exported the fbx, but is there a way to tell marmoset to look in my 2nd uv channel for the diffuse?
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ageless
May 2012
I am also facing the same problem currently, does anyone know the solution to this problem??
I too have an asset with multiple UV sets and i need to tell marmoset to look for the same for diffuse, spec and normal.
Thanks a lot.
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DeadlyFreeze
polycounter lvl 17
May 2012
Marmoset uses UV channel 2 for AO (not really sure why), so everything else is channel 1. Can't be changed as far as I know.
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Antonyony
polycounter lvl 4
Jul 2017
Any updates regarding Marmoset v3?
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EarthQuake
mod
Jul 2017
Not at this time.
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agile_fox
Feb 2021
2021... Marmoset still unsupported multiple UV channels?
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I too have an asset with multiple UV sets and i need to tell marmoset to look for the same for diffuse, spec and normal.
Thanks a lot.