Home 3D Art Showcase & Critiques

Where do we go now?

where-do-we-go-now-817-112.jpg
Another instance of desire out of proportion. In this virtual reality a new day has come – bringing the end of the beginning.
Comments are most welcome. Thanks.

Replies

  • fearian
    Options
    Offline / Send Message
    fearian greentooth
    I have a comment; 'Wat?'


    edit: Did you make this render? Why? What for? How? Do you have a high resolution shot that lets us see anything useful? Do you have any areas you want to improve in? Do you expect people to comment on your work based on a nipple slip of information?
  • Adam Curtis
    Options
    Offline / Send Message
    Adam Curtis polycounter lvl 16
  • odium
    Options
    Offline / Send Message
    odium polycounter lvl 18
    I think he means we are reaching a point where with graphics, its getting harder and harder to tell the difference between real life and cg.

    IMO, as far as gaming goes, the only way we should go, is... Down. Try making the above, only with a better more efficient pipeline, squeezing those visuals into a smaller overhead.

    ATM, we have gotten so used to "more POWER!!!" and insane texture resolutions, that a lof of the time we forget what brought us here in the first place... Making GOOD art, cheaply.

    Either that, or more cock tanks.
  • Snader
    Options
    Offline / Send Message
    Snader polycounter lvl 15
    Allow me to retort with this:


    mini-788-103.jpg
    Mini Cooper Luxury.
Sign In or Register to comment.